The interval Cards are based on a Music Mind Games material called the Rhythm Playing Cards. The games with an * are borrowed or adapted from Music Mind Games and are used with the permission of Michiko Yurko.
Students first have contact with interval symbols during parallage practice. They will start using the Interval Playing cards after they understand how the symbols work and know some basic symbols. These cards are used to teach the names of the symbols as well as to make symbol recognition more automatic.
Same & Different*
Mix up all of the cards and place them in a stack face down. Players take turns picking one card and placing it next to the pile. When they draw their card they check the cards that have already been drawn and placed next to the deck to see if it is the same or different. If they find a card that someone else drew they add it to that pile. If they find a new card they make a new spot at the end of the piles of cards.
Seek & Find*
Mix up all of the cards and place them face up in the middle. Next, ask students to find a card and place it in your hand (which you hold out for them). As students find a card and put it in your hand make sure that it is facing the right way. Start with the ison and then do the ascending cards (oligon, kentemata, petasthe, up two, up three...) and then do the descending cards (apostrophos, elaphron, down three...).
Each person gets a set of interval cards for the intervals that they know. They mix them up on the ground and when the teacher says go they put them in order starting with the ison and going up (ison, two up, three up, four up, five up)
After students have learned played Parallage Please! using the Ni Pa Vou cards and know the ison, apostrophos, the kentemata, and the petasthe from the Parallage Phrases then they are ready to play this game. Mix up the playing cards all over the table or floor face up. Pick an ison card and put it in the middle. Give the students a starting pitch on parallage (starting on whatever your target scale is). Students take turns picking a card and placing it on top of the pile. They chant on parallage as they play.
Variations: -Diatonic Scale +/- 1 Pa - Dhi, (then add up 3/down 3 cards to be played from pa to dhi) -Diatonic Scale +/- 1 Ni - Dhi (then add up two/down two cards from ni-vou-dhi) -Diatonic Scale +/- 1 Pa - Zo (to practice keeping zo flat) -Diatonic Scale +/- 1 Dhi - Pa’ (whoever plays a zo card must play a ni’ or ke card to determine how zo will sound) -Hard Chromatic Scale +/- 1 Pa - Dhi (then add up 3/down 3 from pa to dhi) -Hard Chromatic Scale +/- 1 Ni - Ke -Soft Chromatic Scale Vou- Ni' -Enharmonic Scale Ga- Zo +Add in common interval cards to practice jumps in a particular mode as students progress
Put all of the cards for symbols that students know in the center and mix them up. Roughly divide up the cards. Hold your deck of cards in your left hand, face down. Each player plays one card face up in the center. Bigger intervals are better than smaller intervals (up four wins over down two). Up two and another up two (or a down two) tie. When there is a tie, players put one card face down and the none card face up. Whoever has the better card face up wins all of the cards. When a player wins cards they place them on the table or floor near them and only pick them up once they have used all of the cards in their hand.